A modern twist on a popular classic dice game
Roll the dice up to 3 times and place your score strategically. The goal is to maximize your total score across the board.
Mark the dice you want to keep and roll again.
It's not always necessary to score a three of a kind. Keep the values in the head of the table positive to get the bonus.
Reach 60 points per column in the top section to earn a bonus of 30 points.
The combinations in this section are similar to the classic game, but the scoring is much more dynamic.
Your dice don’t just decide what you score, but also how much.
Big rolls are heavily rewarded.
35 points
low
40 points
high
37 points
low
58 points
high
No combination necessary
The plus just needs to be higher then the minus
45 points
low
70 points
high
The bottom section is where games are won or lost. Scoring here depends heavily on how strong your roll is.
This is where Dice Slam truly comes to life. You’re not just filling in scores, you’re managing pressure across your entire board. Stay ahead, and you control the pace of the game.
Top → Bottom
Bottom → Top
Free choice
Column A + B have to be filled in order.
If Columns A and B fall behind the rest of your board, you enter the danger zone.
Don't fall behind the overall progress of the game.
At any time, you can choose to place a 0 in a field. Sometimes taking a zero is the smartest move you can make. It can protect better rows and keep your strategy intact.
Don’t just follow your dice — think about which column needs progress.
Chasing big scores is good, but not if it breaks your column flow.
Falling behind forces bad moves. Stay flexible.
Plan ahead - It's not a sprint, it's a marathon.